Training
Module: Training
Trains your skills on monsters that must not die. On a slime it attacks only the copies the slime creates — never the mother slime, so new copies keep coming. On a monk it stops hitting when the monk’s life drops below your limit and starts again once it heals. It can also train on the monks your partner summons.
‹ Modules
Training
Trains your skills on slimes, monks or a partner's summons. Target, Attack and Cavebot wait while it runs.
What to train on
While training
On screen now
Skills
How to turn it on
- 1Go to a training spot: a slime (best when it is alone), a monk, or a friend who summons monks for you.
- 2Click Bot, then ⤢ (All settings) and pick Training in the list.
- 3Click a quick add button (Slime: summons only, Monk: keep alive, Partner’s monks) or type a monster name and pick what to attack.
- 4Choose the fight mode (Full defense is best for training) and leave “Follow the target” off, so your character stands still.
- 5Turn on Healing (and keep Eat Food on in General — it comes on) so you survive and keep regenerating.
- 6Turn Training on with its switch in the list (All settings). While it is on, Target, Attack and Cavebot wait.
Settings, one by one
What to train on
One line per monster. The bot reads the lines from top to bottom.
Quick add
Adds a ready line with one click. The button disappears once the line is in the list.
Values: Slime: summons only · Monk: keep alive 50% → 60% · Partner’s monks 50% → 60%.
ExampleSlime: summons only
Monster · what to attack
The monster name and which ones to hit. “The monster itself” = monsters nobody summoned. “Its summons only, never the mother” = the copies a monster creates (slime); the one creating them is never attacked. “My partner’s summons” = only creatures summoned by the players you list.
Values: Up to 8 lines.
ExampleSlime · Its summons only, never the mother
Stop below · resume at
Stops attacking when the monster’s life drops below the first %, and attacks again when it is back at the second %. With two monks on screen it switches to the other one instead of stopping. 0 = never stop (kill it, like the slime copies).
Values: Stop 0 to 99 · resume above stop, up to 100. Monks: 50 → 60.
ExampleMonk: stop below 50% · resume at 60%
Partners
Only for “My partner’s summons”: the exact names of the players whose summons you train on. Anyone else’s summons are never touched.
Values: Up to 5 names per line.
ExampleDruid Friend
While training
Fight mode
The game’s fight mode while training. Full defense trains shielding better, you take less damage and the monster lives longer.
Values: Keep the game’s · Full attack · Balanced · Full defense (default).
ExampleFull defense
Follow the target (chase)
Off: your character stands still and lets the monsters come. On: it walks after the target.
Values: Off by default.
Exampleoff
Kill other monsters that attack me
A monster that is not in your list and attacks you is killed first, then training goes on. The mother slime and the monk are never treated as intruders.
Values: On by default.
Exampleon
On screen now · Skills
On screen now
Every monster the bot sees and what it does with it: train, paused (waiting to heal), never (mother), intruder or ignored.
Values: Read-only.
Examplenever (mother) Slime · train Slime 100%
Skills
Your skills now, how many % per hour they grow and how long until the next level, counted while Training is on. Reset starts counting again.
Values: Read-only. Open the game’s Skills window once so the bot can read them.
ExampleSword 62 · 33.5% · 4.2 %/h · next in 15 h
Ready example — a knight on a slime
- Stand next to a slime with a weak weapon equipped.
- Training module → quick add “Slime: summons only”, Fight mode Full defense, Follow the target off.
- Turn on Healing; keep Eat Food on (General).
- Turn Training on — the bot hits only the copies, the mother keeps making new ones, and your sword and shielding go up.
On a slime the bot hits the copy closest to you. If it was going for one far away and another copy comes next to you, it switches to the one next to you (a monster you clicked yourself is never swapped).
To stop hitting a monk under its limit the bot presses Esc. On Android, if the full window is open, it closes it first, so the monk does not die (on PC the bot window is separate and never gets in the way).
A strong hit can take a monk below the limit before the bot reacts. Keep the 50% → 60% default (or higher) and use a weak weapon.
Paladin: small stones, throwing stars, throwing knives and hunting spears come back to your hand; normal spears fall on the floor. Keep them filled with the Ammunition section of the Equipment module.
Train magic level at the same time with the training spell in the Healing module.
Alarms → “No training target” warns you when the mother slime dies or the monk leaves.
Slime: turn Training on before the copies appear. The bot knows a copy when it sees it being created; copies that were already on screen when you turned Training on count as the mother until new ones are made (or until you leave and come back, for example up and down the stairs).