All features

Buffs and friend heals

Switch: Healing · Tab: Combat → Extra

One line per support spell of your vocation. Tick the ones you want: buffs are cast again before they run out, DEFY and BERSERKER when enough monsters are close, and the heal-target spells heal your friend when their life drops.

Buffs and friend heals — Switch: Healing · Tab: Combat → Extra
Combat → Extra: tick each spell; some have a Life % or Monsters slider.

How to turn it on

  1. 1Open the Combat tab and the Extra sub-tab.
  2. 2Tick the spells you want and adjust their slider.
  3. 3For friend heals, choose who your friend is in the game's own Heal Target setting.
  4. 4Tick Healing on the top row.

Settings, one by one

Buffs

HURRY

Haste. Cast again when less than 5 seconds are left.

Values: On or off.

REGENERATION

Knights. Cast again when less than 5 seconds are left.

Values: On or off.

MANA_BLOCK

Cast again when less than 15 seconds are left. With Life % above 0, only when your life is at that % or lower.

Values: Life % 0 to 100. 0 = always keep it on.

Example40

When monsters are close

DEFY

Knights. Cast when at least this many monsters are inside its cross-shaped area.

Values: Monsters 1 to 15. Default 1.

Example2

BERSERKER

Knights and distance fighters. Cast when it is off and at least this many monsters are within 2 SQM.

Values: Monsters 1 to 15. Default 1.

Example5

Friend heals (healers)

HEAL_TARGET, STRONG_HEAL_TARGET (and _2, _3)

Heals the player you chose for that spell in the game's Heal Target setting, when they are on your floor, within 7 SQM, and their life is at Life % or lower.

Values: Life % 1 to 100. 0 = off.

Example80

Example: knight

  • Tick DEFY, Monsters 2.
  • Tick BERSERKER, Monsters 5.
  • Tick HURRY.
  • Tick Master and Healing.

The list changes with your vocation: each one only shows the spells it can cast.