All features

Loot

Switch: Loot · Tab: Item → Loot

Picks up the loot from the monsters you kill using the game's loot key. Items not in the table are picked up normally; in the table you can mark items to Ignore (never pick up, and throw away) or to Swap (move from the loot bag to your main bag).

Loot — Switch: Loot · Tab: Item → Loot
Item → Loot: the new rule on top, the speed of each action and the rules table.

How to turn it on

  1. 1Set a loot key in the game.
  2. 2Open the Item tab and the Loot sub-tab.
  3. 3Only for items you want to treat differently: pick the Item, the Action and click Register.
  4. 4Tick Loot on the top row.

Settings, one by one

Rules

Item

The item the rule is about.

Values: Any item of the game.

ExampleHEALTH_POTION_EXTREME

Action

Ignore: never picked up, and thrown away if it lands in a bag. Swap: moved from the loot bag to the main bag (when there is room).

Values: Ignore or Swap.

ExampleSwap

Register / Clear

Register adds the rule (or replaces the rule for that item). Clear deletes all rules.

Speed

Pick up (ms)

Time between pick-ups.

Values: 50 to 600000. Default 200.

Drop (ms)

Time between throwing away Ignored items, one per time.

Values: 50 to 600000. Default 2000.

Swap (ms)

Time between moving Swap items.

Values: 50 to 600000. Default 2000.

Example: keep potions at hand

  • Item HEALTH_POTION_EXTREME, Action Swap, Register.
  • Tick Master and Loot.

Without a loot key set in the game, nothing is picked up.

The game picks up the whole tile, so an Ignored item lying with a wanted one comes along — the bot throws it away afterwards.