Cavebot
Switch: Cavebot · Tab: Cavebot
Walks your hunting route in a loop. You mark the route by standing on each spot and clicking a button (or let Auto record it while you walk). It stops to fight when monsters show up, and can collect spirits on the way.
How to turn it on
- 1Walk to where your hunt starts.
- 2Click CENTER to save the sqm you are standing on. Walk a few steps and click CENTER again, all along the route (or tick Auto and just walk it).
- 3Set the fight options: Wait in Sqm, Stop walk, Min and Max Monster.
- 4Tick Cavebot at the top — together with Target and Attack, so it fights what it finds.
Settings, one by one
Making the route
NORTH / WEST / CENTER / EAST / SOUTH
Adds a waypoint. CENTER saves the sqm you are standing on; the others save the sqm right next to you in that direction (handy for doors and stairs).
Values: Each click adds one waypoint at the end of the list.
ExampleCENTER every 5–8 steps
Auto
While ticked, every sqm you walk on is added to the route. Untick it when you are done.
Values: On or off. Off by default.
Exampletick Auto, walk the loop once, untick
Route list (X, Y) and Clear
The waypoints, in order. The X on a line removes it; Clear deletes the whole route. After the last waypoint the bot goes back to the first one.
Fighting on the way
Wait in Sqm
When it reaches a waypoint, it stays there while there are more monsters around than Min Monster.
Values: On or off. On by default.
Exampleon
Stop walk
If Max Monster or more monsters show up, it stops right where it is (not only at waypoints) and fights until there are Min Monster or fewer.
Values: On or off. On by default.
Exampleon
Min Monster
How many monsters may be left around before it walks on.
Values: 0 to 15. Default 0 (kill them all).
Example0
Max Monster
How many monsters make it stop in the middle of the way (with Stop walk on).
Values: 1 to 15. Default 5.
Example3
SQM Check
How far around you monsters are counted for these options.
Values: 1 to 10 sqm. Default 5.
Example5
Delay Sqm (ms)
An extra wait at each waypoint, in milliseconds.
Values: 0 to 99999. Default 0.
Example500
Spirits
Spirits
Walks over the spirits on the ground to collect them first, then goes back to the route. If one can't be reached in about 8 seconds, it is skipped for a minute.
Values: On or off. Off by default.
Exampleon
Ready example — a small loop
- Stand at the start and click CENTER; walk about 6 steps and click CENTER again, all the way round.
- Wait in Sqm on, Stop walk on
- Min Monster 0, Max Monster 3, SQM Check 5
- Spirits on (optional)
- Tick Target, Attack and Cavebot. Done.
If it can't reach a waypoint, it tries the sqm around it after a second and skips to the next one after about 8 seconds — a blocked spot won't freeze the route.
Follow (Extras tab) also moves your character. Clear Name to Follow before using the Cavebot.