Potion
Switch: Heal · Tab: Potion
Drinks potions and eats food for you. Each rule says at what HP and/or mana % the item is used. It uses the items on your hotkeys, so keep them there.
How to turn it on
- 1Put your potions (and food) on hotkeys in the game.
- 2Open the Potion tab and pick the item in Potion.
- 3Set Life for health items or Mana for mana items. Leave the other slider at 0.
- 4Choose a Priority and click + Add.
- 5Tick Heal at the top of the window (the same switch as Support).
Settings, one by one
The rule
Potion
The item to use: potions, food, and a few other usable items like black_stone_amulet and might_ring. It only works if the item is on one of your hotkeys.
Values: Items from the game. One per rule.
Examplehealth_potion
Priority
The order in which the rules are checked — 1 first. The first rule that is ready is used.
Values: 1 to 10. Default 1.
Examplehealth_potion 1, small_mana_potion 2
Life
Use the item when your HP is at this % or lower. 0 means “don't look at HP”.
Values: 0 to 100. Default 0.
ExampleLife 60
Mana
Use the item when your mana is at this % or lower. 0 means “don't look at mana”.
Values: 0 to 100. Default 0.
ExampleMana 40
Both sliders together
Life and Mana
If you set both, both must be true. If both are at 0, the item is used every time it is ready — that is how food works: the bot eats about once a minute.
Examplethigh with Life 0 and Mana 0
Ready example — any vocation
- health_potion → Life 60, Mana 0, Priority 1
- small_mana_potion → Life 0, Mana 40, Priority 2
- thigh (food) → Life 0, Mana 0, Priority 3
- All three on hotkeys, then tick Heal. Done.
If an item is not on a hotkey, the bot skips it without warning. When a potion is not being used, check your hotkeys first.
Potions are checked separately from Support spells, so a potion and a heal spell can go out one right after the other when you are in danger.